Hi folks,
So let's say I have three notifications that come from the mud following my character's attack sequence.
They don't all arrive at once, there's a delay between them, and sometimes the left arm and right arm notifications are swapped.
I'd like to design a trigger that will wait for all three to be sent from the mud and then alert me with a ColourNote. Something like:
Any hints, tips, or suggestions on how to start designing such a trigger would help.
Thanks
Using Mushclient 4.3
So let's say I have three notifications that come from the mud following my character's attack sequence.
You have recovered balance on your legs.
You have recovered balance on your right arm.
You have recovered balance on your left arm.
They don't all arrive at once, there's a delay between them, and sometimes the left arm and right arm notifications are swapped.
I'd like to design a trigger that will wait for all three to be sent from the mud and then alert me with a ColourNote. Something like:
ColourNote("white","black"," Balance Recovered ")
Any hints, tips, or suggestions on how to start designing such a trigger would help.
Thanks
Using Mushclient 4.3