I know this may sound like an odd request, but is there a way to put some variance in the timer? Like every 10 minutes grunts and rolls over in his bunk, then the next time it happens is 13 minutes then the next time 8 min? The original timer would be set for 10 min. but it has some variance to it.
Variable timer option?
Posted by WizardsEye on Wed 18 Feb 2009 12:37 PM — 2 posts, 12,613 views.
This can easily be scripted by placing something akin to the following in your timers script.
Or to be more precise:
These bits of code assume Lua scripting.
SetTimerOption("mytimername", "minute", new_time_in_minutes)Or to be more precise:
SetTimerOption("mytimername", "minute", math.random(8, 13))These bits of code assume Lua scripting.