Using the multiple_send plugin, I can type "#all save" and every open world will 'save'.
However, the #all command doesn't seem to work well with aliases. For example, if I have an alias on my primary char like so:
'heal' = 'quaff potion backpack'
But on another char, that same alias is like this:
'heal' = 'quaff potion satchel'
...upon typing "#all heal", EVERY world will use the processed alias for the world on which the command is typed. So, character #2 in this example is trying to 'quaff violet backpack', when he doesn't have a backpack to quaff from.
Is there a way to set the multiple_send plugin to where it actually parses aliases and variables based on each individual world, instead of the aliases of the world in which #all is commanded?
However, the #all command doesn't seem to work well with aliases. For example, if I have an alias on my primary char like so:
'heal' = 'quaff potion backpack'
But on another char, that same alias is like this:
'heal' = 'quaff potion satchel'
...upon typing "#all heal", EVERY world will use the processed alias for the world on which the command is typed. So, character #2 in this example is trying to 'quaff violet backpack', when he doesn't have a backpack to quaff from.
Is there a way to set the multiple_send plugin to where it actually parses aliases and variables based on each individual world, instead of the aliases of the world in which #all is commanded?