Hi all, first post!
I'm new to MUSH - well, i've been using it for a few months now, and am just starting to slowly add all the "features" I had in my previous client. What I liked best was the ability to grab a bit of a line and use it as a variable, and wanted to know if I could do it here. Bear in mind I know nothing about coding anything ;)
for example:
One of the lines is:
A mysterious stone door solidifies with a satisfying thump.
I'd like to grab "mysterious stone door" (or whatever alternative it turns out to be, there's maybe 5 or 6 different types of door, they type that shows is random) and put it in an alias, say:
od
which sends:
open <variable>
look <variable>
is this possible? If it's possible for this, I can adapt it to all the other things I did with this feature.
thanks in advance!
Dacrian
Discworld MUD
EDIT:
I might have found it, but i'll need to have a play tomorrow - I may be able to use the "expand variable" checkbox? D
I'm new to MUSH - well, i've been using it for a few months now, and am just starting to slowly add all the "features" I had in my previous client. What I liked best was the ability to grab a bit of a line and use it as a variable, and wanted to know if I could do it here. Bear in mind I know nothing about coding anything ;)
for example:
One of the lines is:
A mysterious stone door solidifies with a satisfying thump.
I'd like to grab "mysterious stone door" (or whatever alternative it turns out to be, there's maybe 5 or 6 different types of door, they type that shows is random) and put it in an alias, say:
od
which sends:
open <variable>
look <variable>
is this possible? If it's possible for this, I can adapt it to all the other things I did with this feature.
thanks in advance!
Dacrian
Discworld MUD
EDIT:
I might have found it, but i'll need to have a play tomorrow - I may be able to use the "expand variable" checkbox? D