Fairly new to coding and have read through these forums, been very helpful. So now I thought I'd ask a question or two. I'm really looking for a point in the right direction not going to learn otherwise.
1. When looking in the room I don't want it to show "Bob the Weak Fighter" is here. I always thought that was silly that you could tell their profession and their strength at a glance but not if they were human. I want to see "Bob the Human is here." Mainly this is to have Vampires pass as normal people. I have spent 2 days looking and have probably seen it staring at me and not recognized it.
2. Also while I know it is beyond my coding ability at the moment and I won't attmept it for months or years is there a way to put some commands outside the queue or clear it in the SMAUG code as it is? As in, If fighting a mob I chain a string of spells together, I still want to be able to look at the mob to see how weak he is or maybe talk at the same. In another game I played I liked being able to talk and emote while on hunts and not having to wait for a spell to finish. Which is why I'd like a command queue clear. Say I cast one spell that puts me in a long delay and enter some other spell and I get attacked halfway through the first one. Or I do another action/skill that has a delay to it and go ahead thinking I'm safe to stack another on top of it. I'd like to be able to cancel out the commands not being executed so I can flee/cast a different spell/yell bloody murder. Just wondering if SMAUG would support those kinds of things.
Any help would be appreciated. Thanks in advance.
1. When looking in the room I don't want it to show "Bob the Weak Fighter" is here. I always thought that was silly that you could tell their profession and their strength at a glance but not if they were human. I want to see "Bob the Human is here." Mainly this is to have Vampires pass as normal people. I have spent 2 days looking and have probably seen it staring at me and not recognized it.
2. Also while I know it is beyond my coding ability at the moment and I won't attmept it for months or years is there a way to put some commands outside the queue or clear it in the SMAUG code as it is? As in, If fighting a mob I chain a string of spells together, I still want to be able to look at the mob to see how weak he is or maybe talk at the same. In another game I played I liked being able to talk and emote while on hunts and not having to wait for a spell to finish. Which is why I'd like a command queue clear. Say I cast one spell that puts me in a long delay and enter some other spell and I get attacked halfway through the first one. Or I do another action/skill that has a delay to it and go ahead thinking I'm safe to stack another on top of it. I'd like to be able to cancel out the commands not being executed so I can flee/cast a different spell/yell bloody murder. Just wondering if SMAUG would support those kinds of things.
Any help would be appreciated. Thanks in advance.