what i'm trying to do now, is make a flee trigger, but i dont want it to be on all the time
on the mud i play, the output for a failed flee is "PANIC! You couldn't escape!"
i have a trigger set to "flee" again when it sees that text, but its not always the best idea to try to flee if you cant the first time, say if i was in a room and someone closed the door, i would just keep fleeing over and over and couldnt get out, or on the mud there is a prismatic cube spell where if i flee into it, it might do damage to me. so i wouldnt want to flee into it over and over...
what i would like to do, is make an alias, possibly called "fleeon", that would activate my flee trigger, then if i wanted to turn it off, i could have another alias called "fleeoff" which would disable the flee trigger.
how can i go about doing this?
- borixanon
on the mud i play, the output for a failed flee is "PANIC! You couldn't escape!"
i have a trigger set to "flee" again when it sees that text, but its not always the best idea to try to flee if you cant the first time, say if i was in a room and someone closed the door, i would just keep fleeing over and over and couldnt get out, or on the mud there is a prismatic cube spell where if i flee into it, it might do damage to me. so i wouldnt want to flee into it over and over...
what i would like to do, is make an alias, possibly called "fleeon", that would activate my flee trigger, then if i wanted to turn it off, i could have another alias called "fleeoff" which would disable the flee trigger.
how can i go about doing this?
- borixanon