compling using Visual C 6.0.
No errors (not anymore fixed those) when compiling, but when the mud is running (ROM 2.4b4a) and a new player is created when you want to save before quiting the following errors come up in the DOS box.
bug: Save_char_obj: fopen
../player/Nameles: No such file or directory
which crashes the game
in debug for Visual C 6.0 the line that it reports the error is:
}
if ( (status=ferror( fp ) ) != 0 )
Under the quickwatch of the error the value of the line is:
error: Symbol "ferror" not found
No errors (not anymore fixed those) when compiling, but when the mud is running (ROM 2.4b4a) and a new player is created when you want to save before quiting the following errors come up in the DOS box.
bug: Save_char_obj: fopen
../player/Nameles: No such file or directory
which crashes the game
in debug for Visual C 6.0 the line that it reports the error is:
}
if ( (status=ferror( fp ) ) != 0 )
Under the quickwatch of the error the value of the line is:
error: Symbol "ferror" not found