This is a question I am sure alot of people have. I am working on a SmaugWiz MUD as you already know. And I am wondering if there is anyway to script it into MUSHClient to automatically catch fleeing Mobs.
I mean. I would like to follow them and continue fighting them when they flee.
This is what I see.
Your slash _butchers_ a mourner!
Your slash _butchers_ a mourner!
A mourner leaves east.
A mourner flees head over heels!
Now how would I go about making it automatically follow that mourner east!
I'd like to know how to script it in, erm, or if anyone out there can be really generous and just script it out so I can steal it!
Anywho, thanks ahead of time. And Nick! what about that SmaugWiz compliance issue? Anytime soon?
I mean. I would like to follow them and continue fighting them when they flee.
This is what I see.
Your slash _butchers_ a mourner!
Your slash _butchers_ a mourner!
A mourner leaves east.
A mourner flees head over heels!
Now how would I go about making it automatically follow that mourner east!
I'd like to know how to script it in, erm, or if anyone out there can be really generous and just script it out so I can steal it!
Anywho, thanks ahead of time. And Nick! what about that SmaugWiz compliance issue? Anytime soon?