I'm trying to get this thing to work on the mud I play. Basically, there are 12 different things that can be triggered for the same failure.
You turn up empty-handed, despite your best efforts.
You spot a few likely-looking plants, but none turns out to be suitable.
You search diligently, but can't remember how to find what you're looking for.
You search all around, but find nothing.
You look in all the right places, but can't find anything.
You fumble around for a while but find nothing.
You find only a handful of half-rotted plants.
You find only a few half-rotted plants.
You find only a few blighted plants.
You fail to find anything usable.
You can't seem to find anything useful here.
You can't find anything that looks like what you want.
I want to be able to make a trigger that I only have to make 1 trigger for, that way I can go in and manually change what I want to gather. Unless, of course, you can get it to repeat the last command that was inputted, such as "gather strawberry", or the universal command "forage".
Thanks.
You turn up empty-handed, despite your best efforts.
You spot a few likely-looking plants, but none turns out to be suitable.
You search diligently, but can't remember how to find what you're looking for.
You search all around, but find nothing.
You look in all the right places, but can't find anything.
You fumble around for a while but find nothing.
You find only a handful of half-rotted plants.
You find only a few half-rotted plants.
You find only a few blighted plants.
You fail to find anything usable.
You can't seem to find anything useful here.
You can't find anything that looks like what you want.
I want to be able to make a trigger that I only have to make 1 trigger for, that way I can go in and manually change what I want to gather. Unless, of course, you can get it to repeat the last command that was inputted, such as "gather strawberry", or the universal command "forage".
Thanks.