I did a search for this already, and was hoping maybe someone else had found this problem and fixed it.
I'm attempting to get the window size for both the main window and the current world, easy enough with the provided functions.
However, I've noticed when I do a GetMainWindowPosition, it is exactly correct to the pixel... Until I maximize the window, then it is entirely wrong.
The same goes with GetWorldWindowPosition, as long as the world isn't maximized, the numbers are correct.
Is anyone else experiencing this, or am I just doing something wrong?
Thanks!
I'm attempting to get the window size for both the main window and the current world, easy enough with the provided functions.
However, I've noticed when I do a GetMainWindowPosition, it is exactly correct to the pixel... Until I maximize the window, then it is entirely wrong.
The same goes with GetWorldWindowPosition, as long as the world isn't maximized, the numbers are correct.
Is anyone else experiencing this, or am I just doing something wrong?
Thanks!