variable = false is faster. Not by huge amounts, but it's faster.
I know that Lua doesn't translate directly into assembly, but here would be what MIPS assembly code would look like for both of those.
Assuming that 'variable' is in register $t0
variable = false
-->
move $t0, 0 # $t0 = false
if variable then variable = false end
-->
beq $t0, 0, DO_NOTHING # if $t0 == 0, goto DO_NOTHING
move $t0, 0 # $t0 = false
DO_NOTHING:
...
The comparison instruction is generally speaking more costly than an assignment instruction. So, clearly, for a simple assignment of a boolean, variable=false is faster.
Explained differently, the comparison approach has to:
- load the current value
- compare it to something
- in some cases, store a new value
The direct assignment approach simply has to store a new value.
If you were really curious, you could run each version some 100,000 times and see which was faster. It is
possible that Lua has some strangeness such that the first is faster on average but I doubt it.