With the mudclients in linux (Kmuddy and xpertmud) I had a second input line and really loved it. Its always nice to send a little command if you are busy to write something really long.
The second thing I miss is the small part of the screen staying (the real-time screen) when scrolling back, so I can see if something important happens. Or maybe I just didnt find the right preferenses to set to achieve that.
I found that split screen really distracting in the clients I saw it in, however you can achieve both that and the second input window in MUSHclient.
Go to the Window menu -> New Window.
This will open a second output/input window combination for the currently-open world. With a bit of judicious resizing and moving of windows, you can keep one of them scrolling and the other frozen (paused) at an earlier spot. This way you can type in a lengthy reply to a message, while using the other window to keep an eye on what is going on, and also enter other commands.
Unfortunately, you can't do it via scripting, since both windows 'are' the same. It seems to favor the first window.
So I suppose you could resize it to half height, and then spawn a new one, which then would only be a matter of moving.
Nick, any way around this? Some way to fool MC into thinking its two seperate worlds? Or at least be able to move them independantly.
I dont know how MC treats them internally, but would it be possible to differentiate the windows so we can use GetWorld? Or, something similar so we can simply do a:
spawnedworldwindow.MoveWorldWindow
I have added two new functions, MoveWorldWindowX and GetWorldWindowPositionX, which have an additional argument which is the window number. Thus you can move window 1 and window 2 separately.
Also a selector 235 to world.GetInfo to tell you how many windows you have.
Hah. I deleted a whole two paragraphs about adding an argument. That's after I rediscovered the whole world. or anotherworld. thing (in the GetWorld page).
Those world numbers are just per world, not per Mushclient, right?
If I have two worlds, with two windows each, GetInfo for that number will still both be 1, correct?
Any chance on getting the split-screen as an option for those who want it in a future release of MUSHClient? Or would it take too long, add too much to the file-size, cause numerous bugs?
I'm a newbie here, but I've been using MC for years now (and only realised last year that it was a fellow aussie who made it ;)). However I haven't taken advantage of any of the bells and whistles. Well I started mudding after a 9 week break (damn university) and I'm exploring all the extra bells and whistles. As I've done so, I've found having a split screen would be useful :)
Thanks a lot for the client though. It's the best free one I've found out there.
I love the split-screen scrollback in zMUD, also. It's very convenient for reading long news articles while I'm doing other activities on and off. I think that doing the two window thing sounds a bit extreme and not as clean as a split window. MFC allows you to do split windows fairly easily, too.