SWFoteFuss help ending permanent death

Posted by Octarin on Wed 24 Nov 2004 10:06 PM — 1 posts, 8,305 views.

#0
I was wondering what would be an easy way to end permanent death and pfile deletion in the SWFoteFuss codebase and to just have a character spend a certain amount of time dead. I was thinking to end the permanent death and the pfile deletion by just commenting out large parts of the raw_kill code and then put in something to transport the character. A better way might be to make changes to the do_clone command and maybe make it automatic this would (I think) leave corpses which I think would be better, but I am unfarmiliar with this codebase and am not sure how to go changing the do_clone code to do this. I also have very little idea on how to get started on the timer death idea any help would be appreciated.
Thanks for your help :)