Ok, while having a real mapper (like zmud..) would be real nice. I ahave considered looking at porting a program called Kmud from Linux to windows that has such a mapper and coding the rest of the stuff it is currently missing into it. However one feature I have seen on no client is some sort of spell icons.
In a lot of muds you cast a spell and is gives you a string telling you it worked, then when it ends you get another that says it ended. So heres the idea: Set some up that will be in a column at the right edge of MUSHClient, they will be dim when you log in, then you can click on them to cast the spell, when the success description comes up the icon brightens and then dims again when the end line is recieved. A feature could also be added to time the spell, so the first success/end could be timed and after that the icon could flash a few seconds before the spell is ready to end. Editing would be something like the following, as an example:
Icon Name : Mind Bless__
Command : Mind Bless
Bright Image : MindB.bmp___
X Dim Image : MindD.bmp___
Activation Trigger: *You mind is now bless*__________
End Trigger : *no longer have a blessed mind*__
X Flash when 2__ seconds remain.
The Dim Image selection has a check box, since having the client greyscale and darken the image may be easier for some people and avoids the problem of puting the same image in both slots for those who don't want to spend the time to create one for both. Most of the time spells cast on other players don't trigger an 'end' message, but then that's why regular triggers exist, i.e. 'tell Happy My mind is no longer blessed!' would be enough to trigger someone elses icon, if they have them. ;)
Also, bmp and png are probably better choices than gif for the images, no need to pay some moron for a format whose only advantage over png is the ability to add animation to the file.
P.S. As nice as being able to set a color trigger is, there are times when being able to change the color of the trigger text only, and not the entire line, would be real nice too.
In a lot of muds you cast a spell and is gives you a string telling you it worked, then when it ends you get another that says it ended. So heres the idea: Set some up that will be in a column at the right edge of MUSHClient, they will be dim when you log in, then you can click on them to cast the spell, when the success description comes up the icon brightens and then dims again when the end line is recieved. A feature could also be added to time the spell, so the first success/end could be timed and after that the icon could flash a few seconds before the spell is ready to end. Editing would be something like the following, as an example:
Icon Name : Mind Bless__
Command : Mind Bless
Bright Image : MindB.bmp___
X Dim Image : MindD.bmp___
Activation Trigger: *You mind is now bless*__________
End Trigger : *no longer have a blessed mind*__
X Flash when 2__ seconds remain.
The Dim Image selection has a check box, since having the client greyscale and darken the image may be easier for some people and avoids the problem of puting the same image in both slots for those who don't want to spend the time to create one for both. Most of the time spells cast on other players don't trigger an 'end' message, but then that's why regular triggers exist, i.e. 'tell Happy My mind is no longer blessed!' would be enough to trigger someone elses icon, if they have them. ;)
Also, bmp and png are probably better choices than gif for the images, no need to pay some moron for a format whose only advantage over png is the ability to add animation to the file.
P.S. As nice as being able to set a color trigger is, there are times when being able to change the color of the trigger text only, and not the entire line, would be real nice too.