I want to get rid of all the classes that came with SMAUG, and not have any classes at all. I dont think it would work, but would just removing all the classes from class.lst work? Or do I got to go through the files and remove anything that relates to classes?
removing all classes
Posted by MasterJay on Mon 11 Oct 2004 11:35 PM — 2 posts, 11,764 views.
SMAUG depends on the notion that a character has a class. I think that, in theory, you could remove all but one, and it should still work. But, you'll have to go through and edit all the stuff that is class dependent e.g. anti-class equipment. You will also, I believe, have to edit mud.h and remove all classes but one (which will be your "generic" class.)