Newbie question- Starting up SWRFUSS

Posted by MasterJay on Tue 21 Sep 2004 12:56 AM — 3 posts, 14,701 views.

#0
Ok, I downloaded SWRFUSS and It didnt have an .exe file so I just used the StarWars_W32Binary one (StarWarsSmaug.exe) and I put it in my Area folder. When it runs, it hits a bug at space.are and says

File: space.are LINE: 8917
Bug: Get_obj_index: bad vnum 38
Boot: Load_resets: space.are (1) '0": object 38 doesn't exist
File: space.are LINE:8918
Bug: Fread_number: bad format. (M)

Like I said, I'm pretty new to this, I used regular SMAUG for a while and had no problems starting it up like this.

Edit: I went to those lines in CodeGenie and all that was there was

LINE: 8917 #32416
8918 Floating in a void~
Amended on Tue 21 Sep 2004 01:36 AM by MasterJay
USA #1
You can't expect one version's executable to work with another version's area files! :)

If it didn't come with an .exe file, then you need to compile the executable from the source.
USA #2
SWRFUSS, and the other FUSS packages, are intended to be compiled using Cygwin. Not run using a 4 year old precompiled binary. You destroy any point in gaining the benefit of bugfixes if the binary isn't compiled from the existing source.