Suggestion for you Nick.
It would be cool if triggers in Mush would have substitution option. The way they would work would be for example:
Trigger: ^You are strong\.$
Flags: enabled, regular expression, keep evaluating, SUBSTITUE
Send: Wee!
The substitue flag would tell that trigger, to replace match string with 'send' field. So instead of 'You are strong' we would see 'Wee!'. Of course this can be done by the script with no problem, but then colours of other triggers won't work so if i have fancy coloured line 'Big small male human says: I rock' and like to replace Big small male human with ie. the name of that player, final output would be mono-coloured so right now its not worth a shot.
Hope you understand my point :P
Lisev
It would be cool if triggers in Mush would have substitution option. The way they would work would be for example:
Trigger: ^You are strong\.$
Flags: enabled, regular expression, keep evaluating, SUBSTITUE
Send: Wee!
The substitue flag would tell that trigger, to replace match string with 'send' field. So instead of 'You are strong' we would see 'Wee!'. Of course this can be done by the script with no problem, but then colours of other triggers won't work so if i have fancy coloured line 'Big small male human says: I rock' and like to replace Big small male human with ie. the name of that player, final output would be mono-coloured so right now its not worth a shot.
Hope you understand my point :P
Lisev