Well I need some help from some profs in here. I need to know how to make a well functioning healing system for Achaea. The main thing it's supposed to do is check wether I have anything afflicted and if I have and if I have my herb balance then trigger something to eat or smoke a herb. So everytime I get afflicted with anything it stores 1 in the variables to what I need to cure it. Then the system cures all the afflictions everytime I have herb balance until all the variables are set to 0 again. I have really no clue how to do this, due to my lack of knowledge about MushClient scripting, so I hope there's anyone in here who has some suggestions.
Need help?
Posted by Umgarla on Mon 02 Aug 2004 08:43 PM — 2 posts, 10,417 views.
Theres a dozen other posts about this. Search the forum (search button, top of the screen) for Achaea, Herb Balance, or anythig like it (any of the specific herbs should suffice).