Hi all.
I would like to code the following death system and wonder if something close has been done already, or if anyone can offer me a good place to start.
When a PC dies, their corpse and all their things fall, and the PC is transported to an area called Fugue (or whatever). A timer is set, and after this timer expires the PC is respawned. The time remaining can be seen on the PCs score sheet.
Eventually I would like to allow a PC to specify where they will respawn from a limited number of choices, but for now just getting them sent to the Fugue with a timer would be excellent.
Any and all suggestions are appreciated.
Gadush
I would like to code the following death system and wonder if something close has been done already, or if anyone can offer me a good place to start.
When a PC dies, their corpse and all their things fall, and the PC is transported to an area called Fugue (or whatever). A timer is set, and after this timer expires the PC is respawned. The time remaining can be seen on the PCs score sheet.
Eventually I would like to allow a PC to specify where they will respawn from a limited number of choices, but for now just getting them sent to the Fugue with a timer would be excellent.
Any and all suggestions are appreciated.
Gadush