I have a trigger based on "you have slain a young rat"
SetVariable "ratcount", CInt (GetVariable ("ratcount")) + 1
SetVariable "ratcash", CInt (GetVariable ("ratcash")) + 20
world.Note "You have now slain " & GetVariable ("ratcount") & " rats, worth " & GetVariable ("ratcash")
basically its to let me know how much cash ive made so far. However, if i make a trigger with a higher sequence to omit the "you have slain a young rat" it also omits my world.note. I cant figure out how to make it work.
SetVariable "ratcount", CInt (GetVariable ("ratcount")) + 1
SetVariable "ratcash", CInt (GetVariable ("ratcash")) + 20
world.Note "You have now slain " & GetVariable ("ratcount") & " rats, worth " & GetVariable ("ratcash")
basically its to let me know how much cash ive made so far. However, if i make a trigger with a higher sequence to omit the "you have slain a young rat" it also omits my world.note. I cant figure out how to make it work.