Excuse me i was wondering if there is anyway to set an alias to match on like,
hocuspocus 30 colour 11 cows go moo
and have a script or something have the seconds sent to something or something and start a timer and alert me when the time is up thank you every much
Sure, anything like that is possible. It is a bit hard to know what "something or something" means but check out this page:
http://www.gammon.com.au/scripts/doc.php?function=DoAfterNote
Maybe you mean a trigger? Is this something you type, or something you see?
i mean its a command to do something in game
Hocuspocus 30 colour 11 cows go moo
Hocuspocus is the name of the skill, the 30 is in how many seconds till it goes off, and the rest is colour of the wording, and the wording. I am not quite sure a trigger could do that if i must type it in
Sounds like you want aliasing rather than triggers but you could use a rather interesting combination of the 2 for some very..... unusual effects.
oh hehe i think i figured it out, cant believe it was as simply as just using * and %1 for the time lol
i have a quick question. its it possible to make an alias that will do a few things like
inscribe 10 magician
to like do inscribe blank with magician, then wait for
You have successfully inscribed the image of the Magician on your Tarot card.
then do it 9 more times, and if i get this message
You lack the mental resources to etch a Tarot card.
to stop, then med and wait till i get
You cease your meditation having achieved full will and mana.
then start again?
Virtually anything is possible, yes.
In this case I would do something like "send to script" on the first alias, along these lines:
Match: inscribe * *
Send:
world.Send "inscribe blank with %2"
world.SetVariable "inscribe_count", "%1"
world.SetVariable "inscribe_name", "%2"
This kicks the process off.
Then have a trigger matching:
You have successfully inscribed the image of * on your Tarot card.
This decrements variable "inscribe_count" by 1, and if greater than zero does it again (using the variable "incscribe_name" to know what to inscribe).
Similarly the "stop" and "start" actions could be handled by other triggers.
what decrements the variable again