here's my output of two different scores:
Mortal:
immortal:
as you can see, the STR and Wis are off by a space when the hp is less than a thousand. how can i get it to stay in one spot and not move according to the spaces filled by the hundreds and thousands? here's my code
how would i go about making it stay in line?
Mortal:
Hit Points : 687/ 687 Str: 18/ 15 Save vs Spell : 0
Move Points: 945/ 945 Wis: 17/ 17 Save vs Breath Weapon : 0
Size : Medium Con: 15/ 15 Save vs Pertri/Polymorpth : 0
Xp Needed : 5520 Int: 13/ 17 Save vs Rod/Staff/Wand : 0
Xp Current : 5450 Dex: 14/ 17 Save vs Para/Poison/Dmagic: 0
immortal:
Hit Points : 1000/ 1000 Str: 15/ 15 Save vs Spell : 0
Move Points: 1240/ 1240 Wis: 13/ 13 Save vs Breath Weapon : 0
Size : Medium Con: 12/ 12 Save vs Pertri/Polymorpth : 0
Xp Needed : 9175 Int: 14/ 13 Save vs Rod/Staff/Wand : 0
Xp Current : 0 Dex: 14/ 13 Save vs Para/Poison/Dmagic: 0
as you can see, the STR and Wis are off by a space when the hp is less than a thousand. how can i get it to stay in one spot and not move according to the spaces filled by the hundreds and thousands? here's my code
pager_printf_color(ch, "\n\r&cHit Points &z: &g%d&z/ &G%-5d &cStr: &g%d&z/ &G%-3d &gSave vs Spell &z: &g0", ch->hit, ch->max_hit, get_curr_str(ch), ch->perm_str);
pager_printf_color(ch, "\n\r&cMove Points&z: &g%d&z/ &G%-5d &cWis: &g%d&z/ &G%-3d &gSave vs Breath Weapon &z: &g0", ch->move, ch->max_move, get_curr_wis(ch), ch->perm_wis);
pager_printf_color(ch, "\n\r&cSize &z: &gMedium &cCon: &g%d&z/ &G%-3d &gSave vs Pertri/Polymorpth &z: &g0", get_curr_con(ch), ch->perm_con);
pager_printf_color(ch, "\n\r&cXp Needed &z: &g%-11d &cInt: &g%d&z/ &G%-3d &gSave vs Rod/Staff/Wand &z: &g0", exp_level(ch, ch->level+1), ch->perm_int);
pager_printf_color(ch, "\n\r&cXp Current &z: &g%-11d &cDex: &g%d&z/ &G%-3d &gSave vs Para/Poison/Dmagic&z: &g0", ch->exp, ch->perm_dex);
how would i go about making it stay in line?