Multiplay/Triggers etc...

Posted by Chronoti on Thu 05 Feb 2004 04:17 AM — 5 posts, 25,016 views.

USA #0
Alright, I just need to know how to interact (if able) between windows on the same mud... for instance! (yes they allow multiplay)

I have 3 characters logged in, I only stay in the primary one, now we are all grouped, and I want to know when my third character levels, (it doesn't show any other way except if you type who, or group) which is sort of annoying, i'd rather be able to have it echo in my main screen... any way to do that?


-Thanks in advance, Jonathan
USA #1
Presuming theres a standard message given when your character levels, its easy enough to setup a regex trigger to send your main character a tell when the toons level.
USA #2
Youd obviously need to setup some triggers in the "slave" worlds so that the client would know when those things happened.

To get the info from one world to another, it might be easiest to connect to the other worlds via the Chat Protocol, and have them send you messages that way.
Australia Forum Administrator #3
To send messages between open windows you can get an object reference to the other world, and do a world.note to it.

See this:

http://www.gammon.com.au/scripts/doc.php?function=GetWorld

That has an example of doing that sort of thing.

Also look at the plugins page:

http://www.gammon.com.au/mushclient/plugins/

There is a "multiple send" plugin there that sends a message to multiple worlds. A slight adaptation would let you send a "note" to multiple worlds, and that note could come from a trigger.
#4
Er, I used to play a mud that allowed Multiplaying, and whenever I needed a heal, I'd send a tell to my cleric saying Heal, and of course I'd trigger that to heal my main character. Kinda like remote control :p