What I'm looking at doing is changing the attributes so that "current" and "base" are not the same. Basically I want what the player rolls to become the "current" and have the "base" set accordingly (I haven't figured out what it will be yet).
That would involve the "base" becoming, for all intents and purposes, the "maximum" and I want it so the players attributes can only advance to the "maximum."
How would I accomplish this?
Thanks in advance to anyone that offers assistance, and my apologies to those that have to listen to my drivel.
That would involve the "base" becoming, for all intents and purposes, the "maximum" and I want it so the players attributes can only advance to the "maximum."
How would I accomplish this?
Thanks in advance to anyone that offers assistance, and my apologies to those that have to listen to my drivel.