Hello. I've got a question about doors. In this area I'm making, when i want to open a door the mud doesn't understand what I'm talking about, unless I type 'open se door' (or w/e direction the door is in). I was screwing around in the default mud and i noticed that you were able to open doors just by typing 'open door'. How do I make it so this always happens? Thanks in advance
Doors
Posted by Sakura on Wed 06 Aug 2003 02:28 PM — 2 posts, 10,994 views.
Judging by the source, and an example in newdark.are you need to put the keyword "door" in the keywords field for the exit. For example, room 21293 has the word "gate" for the south exit. Thus you can type "open gate". eg.
open gate
You open the gate.