hi,
I want to make an alias for a pretty simple task, but I have no idea how to do it. I'm pretty sure that it will require the use of scripting though. I have a bunch of aliases, and I want another alias to call one of these other aliases at random. How can I do this?
Thanks a lot :D
You can get an alias to call another by sending to "execute".
There is an example of doing things at random in the "random socials" plugin, which might give you some ideas.
However a simple approach might be to simply have one alias that just gets a random number (using rnd) and then uses that in a select case statement to execute one of a batch of other aliases (yes, this would require scripting).
hmmmmmm, thanks for the help
however I still have one thing that I need to know. I've looked in the help files, but I think that they're out of date or something...
how do I call an alias from a script?
I've got some pseudo-code for what I think it will need to do, but I don't know any of the scripting languages well enough to get it into real code.
--------------------
random_variable = (number 1-4)
if random_variable = 1
call alias 1
else if random_variable = 2
call alias 2
else if random_variable = 3
call alias 3
else if random_variable = 4
call alias 4
end if
--------------------
if someone could translate that into one of the scripting languages the MUSHclient supports I would be eternaly thankful
There is a more up-to-date help file, see:
http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=2732
As for executing an alias, see the new help file, which is also available online, see:
http://mushclient.com/scripts/doc.php?function=Execute
In your case you would:
if random_variable = 1 then
world.Execute "alias 1"
else if random_variable = 2 then
world.Execute "alias 2"
else if random_variable = 3 then
world.Execute "alias 3"
else if random_variable = 4 then
world.Execute "alias 4"
end if