Hello, I'm trying to make a space combat setup for a SWR game and I'm having a little problem, I want to make it so I can recognize the ship I'm fighting against the others. I have everything but this part down and it's the one that will bring it all together.
I am going to throw in some samples of what it looks like so y'all know and do examples with it.
Comet (ISD) -345 -987 1562
Ion Engine Fighter (TIE) 51849 51207 53756
In this one I would want to target the Comet ship. What I want the function to do is make it so when I target the ship, it will automaticly send me to it's coords. I have this set up also (Triger for it if it's the only ship in space). Now this is the problem. I need it to make sure that it will only set the coords to the Comet and not the TIE ship. Is there some way that I can make it so when I target the ship a script will pop in that will make my trigger know which one I'm looking for?
Thanks, I hope you understand what I just said!
I am going to throw in some samples of what it looks like so y'all know and do examples with it.
Comet (ISD) -345 -987 1562
Ion Engine Fighter (TIE) 51849 51207 53756
In this one I would want to target the Comet ship. What I want the function to do is make it so when I target the ship, it will automaticly send me to it's coords. I have this set up also (Triger for it if it's the only ship in space). Now this is the problem. I need it to make sure that it will only set the coords to the Comet and not the TIE ship. Is there some way that I can make it so when I target the ship a script will pop in that will make my trigger know which one I'm looking for?
Thanks, I hope you understand what I just said!