I can't seem to figure something out in a mob prog and it is frustrating me. I know it is something dumb...
I have a mob with a death_prog set to 100.
So in the prog I have
mpoload 12000 2
which works fine, except that whenever a char kills the mob, I see this:
A raccoon is DEAD!!
You receive 0 experience points.
A raccoon screams furiously as it falls to the ground in a heap!
I see nothing like that in the corpse.
The corpse of a raccoon holds:
(PROTO) a newly created raccoon skin
I've tracked down the line "I see nothing like that in the corpse" to either the do_get function in act_obj.c or OBJ_DATA *find_obj in handler.c but I can't figure out why I am getting that message. The mobprog is doing what it should, but why is that message showing?
Thanks
I have a mob with a death_prog set to 100.
So in the prog I have
mpoload 12000 2
which works fine, except that whenever a char kills the mob, I see this:
A raccoon is DEAD!!
You receive 0 experience points.
A raccoon screams furiously as it falls to the ground in a heap!
I see nothing like that in the corpse.
The corpse of a raccoon holds:
(PROTO) a newly created raccoon skin
I've tracked down the line "I see nothing like that in the corpse" to either the do_get function in act_obj.c or OBJ_DATA *find_obj in handler.c but I can't figure out why I am getting that message. The mobprog is doing what it should, but why is that message showing?
Thanks