i read about using the less number of MUSHclient variables possible increases the speed of processing and i would like some help in doing it... i only use this variables when i dont know how to use inside language variables so im a little stucked..
ok this is what i want do do...
trigger1 set affliction0 to 1
trigger2 set affliction1 to 1
trigger3 delete affliction0
trigger4 delete affliction1
now i have the trigger5 that will check this variables and chose what do do...
to set priorities the vars are grouped in an array
var affliction = new Array()
affliction [0] = affliction0
affliction [1] = affliction1
trigger5 will run a cicle through the array and cure the first afflition with value = 1
this works with the use of MUSHclient variables but i would like to do it without the use of them if possible..
thank you
ok this is what i want do do...
trigger1 set affliction0 to 1
trigger2 set affliction1 to 1
trigger3 delete affliction0
trigger4 delete affliction1
now i have the trigger5 that will check this variables and chose what do do...
to set priorities the vars are grouped in an array
var affliction = new Array()
affliction [0] = affliction0
affliction [1] = affliction1
trigger5 will run a cicle through the array and cure the first afflition with value = 1
this works with the use of MUSHclient variables but i would like to do it without the use of them if possible..
thank you