Is it possible to add new mob flags?
e.g. #define ACT_BANKER 31
e.g. #define ACT_BANKER 31
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Posted by Bryn on Sat 11 Jan 2003 10:52 AM — 17 posts, 66,744 views.
EXT_BV act;
EXT_BV act3;
pMobIndex->act = fread_bitvector( fp );
pMobIndex->act3 = fread_bitvector( fp );
fprintf( fp, "Flags %s\n", print_bitvector(&mob->act) );
fprintf( fp, "Flags3 %s\n", print_bitvector(&mob->act3) );