authorize problem

Posted by Zeno on Sat 14 Dec 2002 04:47 AM — 6 posts, 21,486 views.

USA #0
Waitforauth 1

New player logs on.
Not on auth.
mstat <player>
Pcflags : unauthed nstart
Unauthed.

Why?
USA #1
Waitforauth 1 - this means they have to have Imm authorization before they can pass through the Spectral Gates and enter the main part of your MUD.

If you don't want this you can go into your system directory and open up sysdata.dat and set Waitforauth's # to 0. This will pass them into the MUD without Imm authoriation.
USA #2
But I do want to authorize names, so no bad names come in. I can't reserve all certain names, takes too long.
USA #3
Then leave Waitforauth on 1, then as the new character moves through the pre-auth area you'll see a log that says: Auth: PlayerName@###.###.###.### new Race Class (Deadly/Peaceful) applying... at this point you can either...

A) auth the name

B) Request that the player pick a new name

C) Deny the name and force the player to quit

Help auth for more info.
USA #4
Oh, so they have to go through the school area?
USA #5
If you want an Immortal to auth the new players, yes. If there is not an Imm on when a new player logs on after so long the MUD will auto-auth them I believe.

Or you can rewrite the preauth code to whatever you like.