I'm currently looking into setting up my own pet MUSH. As it is going to be a game for Norwegians, I'd hoped it would be possible to have the engine parse the three additional Norwegian lettes: æ, ø and å.
I was thrilled when I noticed the latest patch level includes support for this in some form or other, but I am not at all sure what is required to enable it. I assume it takes a recompilation of the source, but perhaps not.
The "restart" configuration file has a variable for setting the language of the MUSH, but there seems to be little or no change when using it.
I'd be overjoyed if someone on this board could help me with this. I need the game to process æ, ø and å. That's all. :-)
Thanks a bunch,
Thor
I was thrilled when I noticed the latest patch level includes support for this in some form or other, but I am not at all sure what is required to enable it. I assume it takes a recompilation of the source, but perhaps not.
The "restart" configuration file has a variable for setting the language of the MUSH, but there seems to be little or no change when using it.
I'd be overjoyed if someone on this board could help me with this. I need the game to process æ, ø and å. That's all. :-)
Thanks a bunch,
Thor