Hey Nick or anyone else interested, I currently have just under 300 aliases (I kid you not), 30 variables, over 100 triggers and huge amounts of vbs script using vers 3.26
The mud I operate on is built to encourage groups more than solo gameplay, and I'm looking at writing a script that members in a group can type a command so I start taking stats for them for the duration of the group. The stats would be in the form of how many blinds, webs, trips, bashes, chops, decapitations and a few other things that each player does in a group, and then keeps running totals for each player of each action so they can grouptell 'score' at anytime to get their group stats. They could also type 'scores' and ideally the script would then assign points for different actions so you can then get a total point score for each group member and see who's doing the most work / damage etc rated top to bottom.
The point of it is not just an excuse to spam the crap out of the group, but to stop people from botting and get them more into participating in the group rather than just kicking back and sponging the exp points. Possibly awarding small equipment prizes at the end even.
This would be a major effort to do I think, but before I even start, I want to know if there is any limit as to the amount of variables triggers and aliases I can have on vers 3.26, and if anyone has any brilliant suggestions how to do this other than the obvious of having a huge amount of variables.
cheers.
The mud I operate on is built to encourage groups more than solo gameplay, and I'm looking at writing a script that members in a group can type a command so I start taking stats for them for the duration of the group. The stats would be in the form of how many blinds, webs, trips, bashes, chops, decapitations and a few other things that each player does in a group, and then keeps running totals for each player of each action so they can grouptell 'score' at anytime to get their group stats. They could also type 'scores' and ideally the script would then assign points for different actions so you can then get a total point score for each group member and see who's doing the most work / damage etc rated top to bottom.
The point of it is not just an excuse to spam the crap out of the group, but to stop people from botting and get them more into participating in the group rather than just kicking back and sponging the exp points. Possibly awarding small equipment prizes at the end even.
This would be a major effort to do I think, but before I even start, I want to know if there is any limit as to the amount of variables triggers and aliases I can have on vers 3.26, and if anyone has any brilliant suggestions how to do this other than the obvious of having a huge amount of variables.
cheers.