I've noticed it before at times, but it seems to have gotten a little worse with this update.
When you do a world.note, or even a world.send that outputs in (?almost any) colour, the next line can have it's colors altered slightly.
The hilite code seems to go missing or turned on inappropriately at times, and if the basic text is non-ansified, then it changes into the color of the prior client output.
I know one of the times I've always seen it happening is when I have client output, then gag the next line. The one following that(the first one appearing) will show up with it's ansi altered.
I'm pretty sure the mud I'm connected to sends it's ansi data at the beginning and end(or across lines where appropriate), so there's nothing strange going on there that could affect it.
If anyone else has noticed this, please drop a post.
When you do a world.note, or even a world.send that outputs in (?almost any) colour, the next line can have it's colors altered slightly.
The hilite code seems to go missing or turned on inappropriately at times, and if the basic text is non-ansified, then it changes into the color of the prior client output.
I know one of the times I've always seen it happening is when I have client output, then gag the next line. The one following that(the first one appearing) will show up with it's ansi altered.
I'm pretty sure the mud I'm connected to sends it's ansi data at the beginning and end(or across lines where appropriate), so there's nothing strange going on there that could affect it.
If anyone else has noticed this, please drop a post.