where in the code can I change the top level for a mortal player to reach, I want to move all the immortal levels up over 100, and make it so that avatar for a mortal is level 100, how could I accomplish this?
extra levels
Posted by Arsen on Fri 01 Nov 2002 03:31 AM — 2 posts, 13,468 views.
in mud.h you have to change #define MAX_LEVEL 65 to say 115 if you are gonna keep all 15 immortal levels
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