Is there a way to increase the max number of hitpoints? You know... before they go into the negatives...
Thanks...
Rayze
yes under mud.h look for struct CHAR_DATA
in there there withh be somethign that looks like...
sh_int hit;
sh_int max_hit;
sh_int mana;
sh_int max_mana;
sh_int move;
sh_int max_move;
if you want to change just replace sh_int with int or another interger variable type like,
int hit;
int max_hit;
int mana;
int max_mana;
int move;
int max_move;
you also have to change build.c from like
if ( value < 1 || value > 32700 )
to
if ( value < 1 || value > 327000 )
or something to be able to mset higher, not sure if u got that but can be for anyone else who looks through these for reference