I'm running MacPennMUSH on OS X 10.1.
How do I configure the MUSH to make a disconnected room one that can't be reached from room #0 AND has no exits?
I've tried compiling it myself, I just get compiling errors and it doesn't run. :\
What did you attempt, and in what way did it not work?
As I remember, I tried to compile it with the OS X developer tools - and it seemed to work fine, although it stopped compiling with an error. Neither did 'make install' work. And ./restart in the /game directory told me that ./netmush wasn't there - which it was, but only a broken alias.
I meant, in what way did making the disconnected room not work?
Creating the room worked, and it was connected to another room, it just wasn't connected to Room Zero - and I kept getting those annoying "You own a disconnected room" messages.
You can supress those warnings, both in the configuration and a per-user basis, I think. :)
I think the warning is if the room doesn't eventually reach room zero (in other words, you have part of the MUD that can't be reached from the initial room).
However I am pretty sure you can flag the room in such a way that the message doesn't appear.
Yeah, I know. However, the warnings pop up even with !NO_WARN set, and @warnings set to none. Just the ones for disconnected rooms, not anything else. And yes, the FLOATING flag can be set on the rooms. But it doesn't matter now anyway; I figured out that even with a DMZ host set up, I couldn't seem to let other people connect, so I just gave up. Thanks for your help.