I'm not talking about plugins... rather:
Game > Configure > Scripting > Events
Which field should I fill in with the subroutine I want to have called everytime the script is initiated, whether it be on a world open, or on a forced reload of the script?
Oh, wait now... Are you saying I can just put a subroutine with a particular name, and it will get called automatically... Let me check the sample script file...
(After Checking)... Nope, I just looked through the VBS sample file, and don't see anything there either. I don't see anything related to "Script Install" anywhere... I'm not sure what you are talking about.
I suppose I could just write calls to the routine directly in the script file (MainLine), which would get executed the way I want. For some reason, I only thought of this right this moment, even though I already used that method for the old way of loading "include" script files. Of course! Duh.
Uhm, I feel like a dummy now. I hate that. Sorry for wasting your time with a question I already knew the answer to... sort of. Maybe this will help someone not so knowledgable with scripting. :)