hi folks,
Looking for some input on how I would go about capturing game output to a log file that could be triggered by specific events? Stuff like solving a big quest or PVP conflicts.
I think I know how to setup the event triggers but am not sure how to go about capturing game output with all its ANSI glory...
A PVP example would be:
2 players engage in PVP.
I would like to capture (from each players POV) ~60 seconds leading up to the engagement, their equipment and inventory.
Here's an example from another MUD: https://www.durismud.com/pvp/logs/301761
Any suggestions will be greatly appreciated!
Looking for some input on how I would go about capturing game output to a log file that could be triggered by specific events? Stuff like solving a big quest or PVP conflicts.
I think I know how to setup the event triggers but am not sure how to go about capturing game output with all its ANSI glory...
A PVP example would be:
2 players engage in PVP.
I would like to capture (from each players POV) ~60 seconds leading up to the engagement, their equipment and inventory.
Here's an example from another MUD: https://www.durismud.com/pvp/logs/301761
Any suggestions will be greatly appreciated!