Timers fire, but are not send to world EDIT: a plugin is causing the problem

Posted by Bardo on Fri 01 Apr 2022 07:19 AM — 2 posts, 9,020 views.

#0
Dead simple timers, set to activate at an interval and send to the world, but some activations don't send (though the MUCHclient UI says that those activations did fire.

The pattern of missing "sends" is odd

Interval: Sends at
5s: 35s, 40s, 45s, 50s, 55s, 00s, 05s, (skipping 10s), 15s, 20s, 25s

10s: 1s, 21s, 31s, 41s, 51s, 01s, (skipping 11s), 21s

20s: 26s, 46s, (skipping 06s), 26s

30s: 55s, (skipping 25s), 55s,

1m: fires once several minutes later, never fires again

Again, the missing sends do fire, according to the UI, but there's no evidence of that beyond the UI display on the Edit interface.

EDIT: I tried the same timer tests with a new 5.06 installation, and found no problems. I'm assuming the problem is connected to a plugin I have installed on the other installation.
Amended on Fri 01 Apr 2022 07:39 PM by Bardo
Australia Forum Administrator #1
Try turning on "trace" mode and see if that reports anything interesting.