For example, I want to go north for 3 time, and then kill dragon. After kill dragon and continue walking.
I write a function to discard the queue,kill dragon, and requeue after dragon is killed.
But it cannot be done with the following simple Queue function.
Queue(EvaluateSpeedwalk("3n (/killnpc(dragon) n s"), true)
I write a function to discard the queue,kill dragon, and requeue after dragon is killed.
But it cannot be done with the following simple Queue function.
Queue(EvaluateSpeedwalk("3n (/killnpc(dragon) n s"), true)