This property seems to have gone obsolete now, or something. I set it to false, but it still echoes my input in the main window. World.send() too. What has happened? It used to work until I updated to 3.20.
world.EchoInput
Posted by JSteele1234 on Tue 02 Jul 2002 10:53 PM — 4 posts, 15,986 views.
Seems to work OK for me. How do you set it to false, exactly?
Through scripting, duh. (world.EchoInput = false;)
Shouldn't this property reflect the checkbox in the Input window about echoing input? The property doesn't seem to change if the box is checked or not. But when it is checked, my input doesn't echo, which is how it should be... but the property doesn't do anything.
Shouldn't this property reflect the checkbox in the Input window about echoing input? The property doesn't seem to change if the box is checked or not. But when it is checked, my input doesn't echo, which is how it should be... but the property doesn't do anything.
Can't say for sure here. Try again with a later version.