That tutorial is actually where I got the Lands of Redemption mapper from.You mentioned it as an example of a MUD without unique room numbers, and it's got very similar layouts to the one I'm trying to use it for. It also seems to have all the same "Can't go that way" messages.
I've played around with it a lot the past few days, and I've managed to get it to draw a room, and pull some data from the game, but I'm still having trouble with getting the correct data.
Since the new room always comes in the same order, if I could get it to recognize the room name, I could possibly have it create a unique ID based on the name and following 3 lines. Every room description is at least 5 lines, and every room has a unique description, though not necessarily a unique name.
Quote:
A Goblin Hut
The walls of the rest of this hut are a dirt brown color, having been made
from mud, clay, sticks and twigs and dried grasses. The roof looks to have
been sloppily put together from large leaves and sticks, and several holes can
be seen within it, protecting little from the outside elements. A strong and
pungent sour smell fills the air here, scents of the collaborative decoration
of waste and refuse collected in the hut. A small bed made of dried leaves
and grass sits along one of the walls, and small beetles and bugs can be found
to be nesting in it as well. Fine goblin squalor decorates this hut with
scattered bones that have been cleaned of their meat and look to have been
gnawed on beyond that. The dirt floor is littered with pieces of garbage and
even a section of feces in one of the corners. A crudely made door in the
eastern wall has many small twigs and grasses branching out from around it,
having not been made with any care at all.
[Exits: east]
A goblin man sits here, wallowing in his filth.
A goblin woman is here, sifting through her rubbish.
<870/870Hp 1162/1162Mn 568/568Mv | 98G 284S |72/205W| | Goblin Village>
My understanding of how the mapper setup works, is that I need to make a trigger that picks up the room name by color, name and next 3 lines would make a unique identifier, and exits by the layout [Exits:*].
Then I think I'm going to have to manually enter info for a room, and it will take it from there?
So I have to learn how to identify by color, and by a line in relation to previous line identified. Unless I'm making this way more complicated than it needs to be.
As a side note, thanks for all the work you two have done. The HP bars plugin I'm using were made by Nick, and the OOC Chat Miniwindow plugin was made by Fiendish. I've been slowly learning to make these things after work the last couple weeks by going through tutorials you two have made. I may not get this one working, but the more non-coder friendly ones make a huge difference.