I have a fairly complex set of triggers for a MUD that I play. When I created them (all through the dialog box), I did not know about sound buffers that would allow more than one sound to play at a time. I have fiddled with the .mct file and cannot figure out how to incorporate the buffers into what I already have. An example of one of my existing triggers is:
</trigger>
<trigger
enabled="y"
match="* A marking on the ground indicates that this area has already been explored."
sequence="100"
sound="D:\\MUSHclient\sounds\beep1.wav"
>
</trigger>
I know that what I want to add looks something like this:
PlaySound (0, "D:\\MUSHclient\sounds\beep1.wav", false, 0, 0)
The problem I'm having is how to incorporate the two. Any assistance would be appreciated. Thank you!
</trigger>
<trigger
enabled="y"
match="* A marking on the ground indicates that this area has already been explored."
sequence="100"
sound="D:\\MUSHclient\sounds\beep1.wav"
>
</trigger>
I know that what I want to add looks something like this:
PlaySound (0, "D:\\MUSHclient\sounds\beep1.wav", false, 0, 0)
The problem I'm having is how to incorporate the two. Any assistance would be appreciated. Thank you!