back from the dead - looking for a fast travel code

Posted by Joeyfogas on Mon 12 Mar 2018 06:27 PM — 3 posts, 13,503 views.

#0
years ago I played on a MUD that had a feature called "runewalk"

In the city squares were pillars... and you could type "rw add" and it would add that destination to your fast travel options.

You could see your list by typing "rw list"

(displayed as such)

1. Arabel Square
2. The Mountain Square

and you could travel to these locations by typing "rw touch #"


Has anyone seen this code? or a codebase that has it so that I may rip it?
#1
I have nothing like this sorry..

The program logic could be:
- Create a Flag for the room or the pillar you want to touch (in order to mark that you can rw add that thing)
- Manage in the do_rw_add action a procedure to write in your pfile the vnums that you have added
- Add a do_rw_list command that reads the pfiles and outputs a list
- Add a do_rw_touch args command in order to transfer your character to a vnum if you have that vnum in your pfile.

Sorry but I don't have time to write the code right now, but I hope that this helped.
#2
thank you :)

I should be able to come up with something using that logic :)