I expected World Properties to save to the loaded MCL, but when I open that file in a text editor, and do a search for the proxy server address that's been saved, the address doesn't come up. But it's obviously saved somewhere because the next time I open the MCL with the client, it comes up.
Where do World Properties save to?
Posted by Gerswin on Tue 19 Dec 2017 05:05 AM — 8 posts, 24,673 views.
They are in fact saved to the "MCL" file. Possibly you are looking at an older version of that file? Try changing something else, and see if that is reflected in the MCL file.
The function GetInfo (54) returns the current world file pathname. ie.
Enter this in an Immediate scripting window:
The function GetInfo (54) returns the current world file pathname. ie.
Enter this in an Immediate scripting window:
print (GetInfo (54))
Recent version of Windows do really weird things with file paths. Files are not always where you expect them to be.
Here's a 30 second video of me opening an MCL, editing it, saving it, and opening the same file in NP++ and not seeing the change I made.
https://www.youtube.com/watch?v=3j0gb9mk13k
I suspect I'm doing something dumb but I can't see it.
https://www.youtube.com/watch?v=3j0gb9mk13k
I suspect I'm doing something dumb but I can't see it.
From your clip:
You are not editing the file you saved.
Quote:
Saved on Saturday, August 26, 2017, 5:43 PM
Saved on Saturday, August 26, 2017, 5:43 PM
You are not editing the file you saved.
Got it. Thank you. There's something weird happening but I can work around it at least.
You saw me click save, and then open the same file - it was definitely the same file - but there's some permission issue happening. Despite hitting save, it doesn't save the file.
I just tried Save As, and it lets me do it, but the file never actually gets created, despite it looking like it does from MUSHclient. Because if I try to open it in NP++ from the directory through MUSHclient, it gives an error and says the file doesn't exist.
When I do all of this in another directory, it all works correctly. Strange, but I can work around it very easily now.
Thanks for the help!
You saw me click save, and then open the same file - it was definitely the same file - but there's some permission issue happening. Despite hitting save, it doesn't save the file.
I just tried Save As, and it lets me do it, but the file never actually gets created, despite it looking like it does from MUSHclient. Because if I try to open it in NP++ from the directory through MUSHclient, it gives an error and says the file doesn't exist.
When I do all of this in another directory, it all works correctly. Strange, but I can work around it very easily now.
Thanks for the help!
Yes, Windows is getting weirder. Thanks for the confirmation though that you got a work-around. :)
Specifically, the thing Nick is talking about is called the Virtual Store. You can read about it here:
http://www.networkinghowtos.com/howto/windows-virtual-store-location/
Nick: according to https://www.codeguru.com/csharp/csharp/cs_misc/designtechniques/article.php/c15455/Tip-To-Disable-Virtualization.htm the recently committed manifest embedding might help with this problem.
http://www.networkinghowtos.com/howto/windows-virtual-store-location/
Nick: according to https://www.codeguru.com/csharp/csharp/cs_misc/designtechniques/article.php/c15455/Tip-To-Disable-Virtualization.htm the recently committed manifest embedding might help with this problem.