This has been bugging me... It's not TOO big an issue I don't believe, but it's one that is causing the compile to not be nice using smaugfuss 1.9 and compiling with cygwin.
I did some research a while back and someone had posted how to change the code to remove those warnings.. and it did.. however when connecting to a link-dead player, it caused segmentation faults, so I just changed it back and haven't really bothered with it since...
Now i'm just about done adding what I wanted to to the code-base and changed it to suit my needs, but that one lingering issue is still bugging me.
Mud works fine with the warnings there.. no segfault on connecting to link-dead... I just want them gone.
has anyone else ran across this issue? if so, how did you resolve it?
comm.c: In function ‘void nanny_get_name(DESCRIPTOR_DATA*, char*)’:
comm.c:1886:44: warning: comparison of constant ‘255’ with boolean expression is always false [-Wbool-compare]
if( check_playing( d, argument, FALSE ) == BERR )
^
comm.c:1954:12: warning: comparison of constant ‘255’ with boolean expression is always false [-Wbool-compare]
if( chk == BERR )
^
comm.c: In function ‘void nanny_get_old_password(DESCRIPTOR_DATA*, char*)’:
comm.c:2049:12: warning: comp
I did some research a while back and someone had posted how to change the code to remove those warnings.. and it did.. however when connecting to a link-dead player, it caused segmentation faults, so I just changed it back and haven't really bothered with it since...
Now i'm just about done adding what I wanted to to the code-base and changed it to suit my needs, but that one lingering issue is still bugging me.
Mud works fine with the warnings there.. no segfault on connecting to link-dead... I just want them gone.
has anyone else ran across this issue? if so, how did you resolve it?