I have created an NPC.
I defined all kind of stats.
I put npc and sentinel flags.
By mobprog I make him follow me group with me.
Then we start wandering.
If I attack a neutral mob, my henchman will stop following me and start hitting me.
If an aggressive mob attacks me first, my henchman (again) will stop unfollowing me start hitting me.
Do I miss something?
I defined all kind of stats.
I put npc and sentinel flags.
By mobprog I make him follow me group with me.
Then we start wandering.
If I attack a neutral mob, my henchman will stop following me and start hitting me.
If an aggressive mob attacks me first, my henchman (again) will stop unfollowing me start hitting me.
Do I miss something?