I spent a good time trying to find an answer, but I can't find anything that answers my question. I want my world to omit and output lines which contain a specific text, using triggers, to a seperate window which will display them. The "send to" box, however, only lists obscure commands and doesn't have the option to output to a custom window. No, I do not want notepad, I want a real window in the same style and a line buffer.
Is there a way to do this without external scripts?
Okay, thank you, I finally got everything working!
Is there a way to automatically clear the output window on start? Also, do the windows keep their tiling/arrangement upon restart of the program?
Edit: There seems to be a small delay in which the triggered text appears in the main window before it is sent to the chat one. Is there any way to fix this?
I called Redraw () on the target window and a Repaint () but there's still a small delay in which the text appears in the main world before being omitted and sent to the chat world. Is there anything else I can do about it? Could it be something wrong in the trigger?