What is the major issue stopping a native OSX build? I'd absolutely love an OSX MUD client of the quality of MUSH.
OSX compatibility
Posted by Flynsarmy on Sat 09 May 2015 10:35 AM — 3 posts, 19,045 views.
It uses a heap of Windows MFC libraries.
However it runs quite well under Wine.
Also see: http://mushclient.com/forum/?id=11157
Example of it running:
However it runs quite well under Wine.
Please read the MUSHclient FAQ - point 16.
Also see: http://mushclient.com/forum/?id=11157
Example of it running:
That's just not how application programming works. In order for a program to be natively built for multiple operating systems, you have to have that goal from the very beginning and work with intermediary frameworks (like Qt) that can translate your commands into OS specific implementations. MUSHclient just wasn't written that way.
But it doesn't really matter these days. MUSHclient works perfectly on Mac OS and Linux using WINE. I have some information about it at https://github.com/fiendish/aardwolfclientpackage/wiki/Mac-and-Linux
These days I recommend just downloading the latest compatible "vanilla" Wine.app build from the second half of the page at http://winebottler.kronenberg.org/downloads
But it doesn't really matter these days. MUSHclient works perfectly on Mac OS and Linux using WINE. I have some information about it at https://github.com/fiendish/aardwolfclientpackage/wiki/Mac-and-Linux
These days I recommend just downloading the latest compatible "vanilla" Wine.app build from the second half of the page at http://winebottler.kronenberg.org/downloads